SW2 was more of a “looter shooter,” with a deeper world, a lot of enemy variety, and a larger supporting cast. At the start of SW3, after multiple unsuccessful attempts at dealing with the problem himself, Wang is forced to team up with his former arch-nemesis Orochi Zilla to kill the dragon and save what’s left of Earth. Save the World From YourselfĪt the end of 2016’s Shadow Warrior 2, Lo Wang – former assassin, would-be ninja superhero, and giant nerd who’s simultaneously living his best and worst life – accidentally released a massive, magic-eating dragon into the world. Wang’s chiropractic career was over before it started. This may be the first game I’ve ever played where it feels like it’s biding its time until it reaches that point. While it’s by no means a perfect game, its primary flaw is its launch price.Īt $50, it’s a little disappointing, but if you got it for $10, $20, or free on the Xbox Game Pass, as an Epic freebie, or as part of a Humble Bundle, SW3 would be a solid burst of cathartic mayhem. Two console generations ago, I’d have called SW3 a good rental. It’s a short, 6- to 8-hour burst of crowd-pleasing, picturesque violence that you can burn through in a single long evening, or over the course of a couple of weekends. Shadow Warrior 3 is the first game I’ve played that feels like it’s deliberately aimed at the discount market.
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